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#Team sonic racing knuckles series#
The series was written by veteran Sonic comic writer Ken Penders, and drawn for most of the first 25 issues by artist Manny Galan. Many of these concepts, like the "Dark Legion", a villainous group of echidnas banished to a prison-like "Twilight Zone", were seemingly used as inspiration for Bioware's Sonic Chronicles: The Dark Brotherhood. It featured many concepts original to the series, adding many new concepts to Knuckles expanded universe. The series followed Knuckles and his friends The Chaotix as they protect Angel Island (then just called "The Floating Island") and unraveled it's many mysteries. The series, a spin-off of Archie's "Sonic the Hedgehog" series, ran for 32 issues. Comic Series Issue #8 Coverįrom 1997 to 1999, Knuckles starred in his own ongoing comic book series fro m Archie Comics. He is also able to cause tremors that destroy all on-screen enemies when he latches onto a wall in this form. Recovering the 7 Super Emeralds unlocks his Hyper Knuckles form, in which he is impervious to all damage except bottomless pits or getting crushed. Like Sonic, he is able to transform into a Super version that grants him increased speed and invulnerability if he collects all 7 Chaos Emeralds. He has the ability to climb up walls he latches onto with his glide. Perhaps his most well known and widely repeated ability is his glide: by double jumping in nearly every game where he is playable Knuckles will perform a glide, gently falling until he hits the ground or a wall. In Sonic Adventure 2, Knuckles gains the ability to breath underwater indefinitely by finding an upgrade.
![team sonic racing knuckles team sonic racing knuckles](https://cdn.ome.lt/GR_9Pf5Mnxb4D063eDKsNU4Sn3M=/770x0/smart/uploads/conteudo/fotos/DgWtphMUwAAkGPb.jpg)
Knuckles can also dig, which can be used in some games to find rings, extra lives, and power ups. It is implied in early games that Knuckles has an intrinsic bond with the Master Emerald, and this is confirmed in Sonic Adventure, where he is able to track down the Master Emerald shards easily.
![team sonic racing knuckles team sonic racing knuckles](https://i.ytimg.com/vi/qY2ivpzxwr4/maxresdefault.jpg)
In later games, he has the ability to punch (and even combo) his enemies to defeat them. Hyper Knuckles as seen in Nazo Unleashed. Like other characters, he can run and, depending on which game you are playing, spin dash. Knuckles has essentially the same abilities as other playable characters in Sonic games, but with a few unique abilities. They become good friends after this misunderstanding is resolved. He is friendly but also quite naive and is quick to anger, a trait that Dr Eggman exploited to play Sonic against Knuckles while he stole the Master Emerald. He is the last survivor of his clan, and has had little contact with anyone else but the animals that reside there. Knuckles is tasked with protecting the powerful Master Emerald and the 7 Super Emeralds that keep his home, Angel Island, afloat. Knuckles has since appeared in several Sega games, his most prominent game being Knuckles' Chaotix. Knuckles was first introduced in Sonic the Hedgehog 3 on February 2 1994.
![team sonic racing knuckles team sonic racing knuckles](https://i.ytimg.com/vi/TwkdvmF389k/maxresdefault.jpg)
Overview Knuckles is ready for takeoff in the Ski Jumping event.